It’s a reasonable take, but I do think there is a wrinkle: Tim is an AI proponent, but also understands the current politics of it. Personally, I doubt that AI has nothing to do with this: Tim just knows not to admit it.
Companies fire people all the time. Layoffs are regular. To the extent that AI has much to do with layoffs in the past few years, it's mostly AI being used as an excuse, rather than it being the true reason.
I understand that that’s generally the case; I’m saying that in this specific instance, there’s reason to suspect that it is actually a contributing factor - one of many.
I remember when Steam was just something I had to crack to play HL2 as a broke uni student. In the intervening decades I’ve shelled out for over 500 games on Gabe’s little experiment. Wild.
Hmm, citation needed on that one imo. Consensus is that their hardware strategy is in service of selling more games. Hardware revenues for Steam Deck are proportionally tiny; Frame and Machine aren’t going to meaningfully change that.
Wherever practical, I also recommend using devcontainers, so that in addition to breaking supply chain security, large-scale damage would require an unpatched sandbox exploit too.
LadybugDB (https://github.com/LadybugDB/ladybug) at this point seems to be the only sustainable fork. When deciding what to do about the Kuzu archival on https://gdotv.com, we've gone with maintaining support for the last available version of Kuzu (it's still heavily used from what I'm seeing) whilst introducing support for LadybugDB.
I've looked into a few other forks and at this point in time none seem to be actively maintained for more than a few weeks before getting dropped.
Oh yeah. Fucking hate this. Apple does it with their product pages. You have to swipe like crazy and it’s impossible to move past their pictures / animations to get to the next text block until they’ve decided that you’ve seen enough. Another one of those “this can’t have actually been used by anyone at Apple” things they seem to do so well recently.
Does anyone know of something similar, but for aircraft and/or drones? I’ve been 3D printing model aircraft with my 8-year old but would be great to take it to the next level.
There is a game on Steam where you can design and fly your own aircraft. Would be fun to then try to 3d print the successful ones. But I can't remember the name of the game, sorry.
People here in Tokyo follow at obscenely tight distance on the freeways and motorways. Drives me crazy. Don't have the data, but having driven here for over 20 years, I’d venture that short following distances must be one of the main causes of accidents on these types of roads. People are otherwise generally cautious and attentive drivers. When I’ve expressed frustration about it to locals in the past, the response is often “but if you leave more space, people will cut in!” To which I respond, “okay, and?!” I feel like a single big media campaign to improve following distances could result in a big improvement. So frustrating.
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