Same here. I was a fervent Claude code user at $200/mo until Opus4.7.
Freezing your IDE version is now a thing of the past, the new reality is that we can't expect agentic dev workflows to be consistent and I see too many people (including myself) getting burned by going the single-provider route.
On one hand I’m glad to finally see anthropic communicate on this but at this point all I have to say is… time to diversify?
Ironically, I’d be surprised if this wasn’t already the case before? I recall vividly employment contracts with meta in 201X with a clear mention that employees were giving up any sense of privacy while using meta provided devices or entering meta’s premises…
This is great! I found myself asking my AI agents to generate those icons every so often (esp. for websites), so thank you for taking the time to build this.
Quick question, are you also planning on supporting animations?
Thanks! I'm not sure how animations would translate into these exported formats. SF Symbols animations are typically state driven, and that doesn't really translate to a standalone SVG/PNG/PDF. You'd get something that autoplays on loop, or fires once. Let me know if you had something else in mind.
Though I do agree with you, I just came back from a trip to China (Shanghai more specifically) and while attending a couple AI events, the overwhelming majority of people there were using VPNs to access Claude code and codex :-/
I really appreciate their effort to go towards more recycling, but to me a lot of this is completely moot as long as they don’t provide a stronger incentive to surrender your old devices for recycling. It’s actually really simple to reach $0 trade-in value due to absolutely silly things like a scratched display. Why would I be giving you back my iPhone for free when even glass bottles are $0.5 when recommissioned…
It's all just marketing fluff, their 2030 goal is carbon neutrality but their gross emissions are 15 million tons a year and they only offset 70 thousand. They'd probably achieve more just by putting HDMI, DisplayPort and Target Display Mode into their monitors and iMacs.
Not having a phone in the first place is the best for the environment. Failing that, having someone else reuse that phone is best. Only if all else fails is recycling the preferred option.
So of course people are going to concentrate on the problem of people just throwing these things away. And that's for anything. Not just phones.
Of course they are, and the order "reduce, reuse, recycle" are in that order for a reason-- reuse (via resale) is superior to recycling the product itself.
Only in some areas, and only voluntarily (perhaps except for CA) - Apple will take a computer I believe, but sometimes you get $0 'value' from it.
If they offer even anything, you'll get a lot more pickup - everyone will learn "get a discount at the Apple Store if you bring in an old PC" and reduce the amount of electronic waste.
However, done too well or for too much, and you could greatly reduce the availability of older still-working machines.
It could be a low bar for "you can't bring in a destroyed remains of a Mac Classic and get the discount" - but actually, allowing that would be a net good for the world, and wouldn't cost more than the (easily gamed) EDU discount anyway.
You know the reason why you get five cents back for a recycling a glass bottle, right? It’s because the government taxed you when you bought the drink and now you’re getting the tax rebate for recycling It’s not related to the value of the materials.
I’ve submitted an app (connectors?) to their store and their submission form indicated a 2 weeks turnaround for an answer, including the possibility of not even getting a response at all (it was written verbatim). Not sure who’s responsible for customer support but damn.
(Needless to say I never heard back)
For the past month I’ve been working on a creative / VFX / 3D tool that connects Apple devices into an all-in one node editor: https://subjectivedesigner.com/
With it, you can build interactive experiences, connect device sensors, compose shaders with AI models, orchestrate real-time data flows, and create projects that span across the entire Apple ecosystem.
I’m posting about it regularly on social media and you can see some of it here: https://x.com/sxpstudio
(Though it’s still early and most content is on socials thus far).
It’s done fully in SwiftUI + metal and also a good occasion to ramp up on agentic-powered software engineering. So far it’s been a lot of fun and working really great for me. And to be clear I’m absolutely not talking about vibe coding :-)
In an ideal world, people would be implementing UI/UX accessibility in the first place, and a lot of those problems would be solved in the first place.
But one can also hope that having the motivation to get agents running on those things could actually bring a lot of accessibility features to newer apps.
Freezing your IDE version is now a thing of the past, the new reality is that we can't expect agentic dev workflows to be consistent and I see too many people (including myself) getting burned by going the single-provider route.
On one hand I’m glad to finally see anthropic communicate on this but at this point all I have to say is… time to diversify?
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