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Yes most android devices act like that. I see my device as a drive in the system. Drag and Drop nothing is more simpler then that.

Op had mentioned "Apple starts from the user experience" which users prefer hence they have great sales. I questioned since Android has far better sales. I don't know what profits have to do with user experience. If users preferred Apple approach should it not then have more sales?



Android has more sales in the same way free apps have more sales than paid Apps. Apple only targets the high end which is why they reap a majority of the profits whilst most Android manufacturers can't even sell enough devices to cover costs, despite using a free OS they never had to sink R&D into.

As for UX I didn't think it could ever be argued that Android was even comparable to iOS, you can look at the sat ranking for how well iOS is received, or even browser market share where the majority of mobile web is still from iOS - which is a good indicator on how much devices are being used for non-phone features, despite having fewer devices in the wild.


So changing the parameters again? Apple has good sales in countries which have subsidies. If majority are buying at full price i would have agreed with you. But the subsidized prices equal to mid-budget mobiles where i live India(Buyers here actually pay the high end amount for Apple). If android was loss making those companies would have quit already.

In my opninion Material is way better then iOS. " majority of mobile web " - statcounter, netshare already put chrome/android ahead!

Anyway the point was Apple UI is not always intuitive. I even didn't know that toolbar icons can be long pressed on my mac-pro for a long time!

And drag and drop is the simplest/intuitive way to copy files from medium to another which iOS totally messed it up.




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