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This was something I wondered about in these results: what's the definition of "crash"? Specifically, with the Rust libraries, I'm not sure if this means "the program panic'd" or "the program segfaulted", or something else. The former isn't ideal, but isn't the worst. The later would be much more worrysome.


In the Rust case, the crashes are either the stack being blown on recursion or panics when overflowing numbers.




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