Hahaha, I appreciate the humor. If it was so great, why didn’t Unreal 4 support it? And when did web games on 3d Flash ever have high adoption? Your earlier claim was WebGL wasn’t used as much as Flash, but the only high adoption of Flash games on the web were 2d had nothing to do with UE3 flash player support.
“Why did Adobe decide to EOL Flash Player and select the end of 2020 date?
Open standards such as HTML5, WebGL, and WebAssembly have continually matured over the years and serve as viable alternatives for Flash content. Also, the major browser vendors are integrating these open standards into their browsers and deprecating most other plug-ins (like Adobe Flash Player).By announcing our business decision in 2017, with three years’ advance notice, we believed that would allow sufficient time for developers, designers, businesses, and other parties to migrate existing Flash content as needed to new, open standards”
Unreal Engine 3 Support for Adobe Flash Player - Unreal Tournament 3
https://www.youtube.com/watch?v=UQiUP2Hd60Y
WebGL and WebAssembly still trying to catch up with 2011.