I've got a group of 6 of us that play Echo Arena on the Quest 2 about 3 hours every week. Beat saber is also a fun game, but does get a bit stale for most people after a couple weeks.
None of these are VR's Halo, but it seems that VR is getting out of the tech demo/hobbyist space and into a broader market appeal. If facebook keeps iterating and pushing out quality improvements at the current price point it's just a matter of time.
> I also don't see which generation would actually be into this.
Roblox has more than 200 million daily active users; 67% of them are under 16 [1]. Where will they go when hormones hit and blocky avatars no longer seem all that compelling?
> Where will they go when hormones hit and blocky avatars no longer seem all that compelling?
To college, where actual humans will be available for porking at all hours. If this Meta thing is a success, there might not be a following generation.
But for me, I can't see this working. There is no VR game that really killed it. I also don't see which generation would actually be into this.
So it's not a "idiots!", but more of a "what am I missing here?".
Will be interesting to see this play out