Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

I've been following the development of Shader Park for a while, and I'm so excited to see it come out of alpha/beta. It allows folks who aren't necessarily familiar with writing shaders to create amazing interactive 3D graphics, skipping all the difficult boilerplate and math. I think this will do for SDF geometry what Processing did for general graphics programming.

Congrats to the Shader Park team on the release!



Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: