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VR shines in simulators, flighing, driving etc, there the immersion is key but thats really the only domain in private life where VR really works.

In corporate there are bunch of neat areas but AR is defintely more useful right now. E.g. support, meetings, teaching



> AR is defintely more useful right now.

VR and AR have essentially merged at this point. Nobody is releasing VR headsets without passthrough (and non-passthrough VR still isn't viable tech yet. cost, brightness and poor FOV are holding it back).

So every VR headset is also an AR headset.


Passthrough AR inherently has the same FoV as VR so I'm having trouble interpreting your comment. I also don't see how brightness would be an issue for non-passthrough VR. Did you mean "non-passthrough AR", like the HoloLens?


Sorry, yes. Non-passthrough AR.




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