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I suspect this isn’t much different from the direction software development is headed.

You can either find satisfaction in the process or the outcome. The process can already be fairly mundane and will become more so with time.

A couple of other random thoughts:

1. Currently, these things work best (really need) an operator experienced in the craft. Ironically by eliminating entry level positions they may make it hard for new developers to gain that experience and enter the industry. Instead the entire industry may become one of increasingly aged SEs prompting LLMs to update code, and (occasionally) auditing the output. Somewhat akin to the COBOL developers of today.

2. If we really do get AGI then the marginal value of creative output (be it software or 3d art or otherwise) will be driven to zero. It will be so cheap to produce that competitors will easily arise.



> 1. Currently, these things work best (really need) an operator experienced in the craft.

I guess the question is: how long does the intermediate state of super-powered developers last?




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