"D&D is, for lack of a better term than I have used previously, a culture. Serving that culture is such an honor. Does such a culture survive, truly survive, lodged within a pair of digital, aggressively monetized parentheses?" (Penny Arcade)
D&D is the ony common RPG available these days is most of Australia - it certainly has the largest market share. As cultures go, RPG can easily rebuild itself from a fan-base. I personally liked 5th Ed core rules, yet I could be very happy to see D&D topple itself and reintroduce gamers to a new world of freshly minted RPGs.
…what? Dnd is the market leader but we have the internet, availability shouldn’t be an issue. You can download almost anything from drivethru rpg, and I ran a multi year World of Darkness game with pdfs and online resources.
You might not be able to wander into a store and play with randos, but if you have some open minded friends, just about any tabletop game is an option.
BTW, I detest PDF for online use. It looks great, but the typesetting never matches whatever screen I'm using. If it's going to go paperless, the RPG industry needs to evolve beyond "let's pretend this is paper".
That's interesting. In the states there are an absolute abundance of rpg's available. Many rule sets, many settings. It's an actual renaissance of the field, I would argue.
* https://www.penny-arcade.com/comic/2023/12/15/isolator