I’ve been discovering this is also very true for Elden Ring. Most of my deaths in the game are from being greedy and wanting to get in one more hit, but winning tough fights is almost all about avoiding getting hit.
And I agree, I think the idea of avoiding losing is better than “trying to win” in many cases. Like with health and fitness, it would be very hard to identify what the right action to “win” would be (what does win even mean?). But it is much easier to do the things that keep you from losing. Don’t eat poorly, don’t be inactive all the time, and so on. The avoidance approach won’t have you reaching the Olympic level, but you’ll be doing a lot better than most.
And I agree, I think the idea of avoiding losing is better than “trying to win” in many cases. Like with health and fitness, it would be very hard to identify what the right action to “win” would be (what does win even mean?). But it is much easier to do the things that keep you from losing. Don’t eat poorly, don’t be inactive all the time, and so on. The avoidance approach won’t have you reaching the Olympic level, but you’ll be doing a lot better than most.