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> No standardization, no performance, no unified integration.

WebAssembly has all of these things. WebAssembly already there, lurking your browser. That's why it will succeed.

It's interesting how threatened you are by WebAssembly. But change is normal. Embrace the change.



> WebAssembly has all of these things.

Is that why Flutter demo you’ve linked takes 7 seconds to load on Firefox on iPhone 14 Pro and then barely works skipping frames?

I can’t even select text on the page, since it’s just a big canvas, lmao.

> WebAssembly has all of these things. WebAssembly already there, lurking your browser. That's why it will succeed.

You mean how every of those frameworks that you’ve listed have to reimplement a11y every team, since WASM is pure logic? How all of them have to reimplement OS shortcuts and OS integrations? Is that what you call “unified integration”?

> It's interesting how threatened you are by WebAssembly. But change is normal. Embrace the change.

Why did I even bother replying to you, sigh.


Ah, so what you want is Uno. It uses WebAssembly and the DOM: https://platform.uno/

> Why did I even bother replying to you, sigh.

I think it's because you're overwrought. Don't fear WebAssembly.


That’s actually good. If only it didn’t use XAML, but I guess you have to appeal to C# devs.

> I think it's because you're overwrought. Don't fear WebAssembly.

Not sure what’s you deal with these comments, as I’m not even a JS dev by trade, but okay.


I can only judge you by your actions. You have a lot of anxiety.




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