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Strong emphasis on "seems".

I'd encourage you to review the definition of "brute force", and then consider the absolutely immense combinatoric space represented by the grids these puzzles use.

"Brute force" simply cannot touch these puzzles. An amount of understanding and pattern recognition is strictly required, even with the large quantities of test-time compute that were used against arc-agi-1.



Also there's no clear way to verify the solution. There could be easily multiple rules which works on the same examples




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