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Game level design, to be precise; those who have been doing electronics and struggled with level-shifting between all the various standards are forgiven for thinking this was about something else.


That would probably be called amplifier design then, attenuating signals is a comparatively simple problem (although in RF anything that seems simple can become black magic wizardry).


And here I was thinking it was about designing a tool one would find at Home Depot.


Ah, also not: "design of organizational job levels".




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