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> The idea that you can apply lower-quality engineering practices in some systems is totally wrong, I think.

But we obviously do this - practices are significantly different between beta release webapps and software on rivers we send to Mars. And that’s a good thing, the tradeoffs are wildly different.

> Isn't this just another representation of the fallacy that it's possible to deliver faster by cutting quality?

Do you think there’s anything that would increase quality on a project that you are on but also slow it down?

It’s not always true - more haste less speed - but it’s not always false either.



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