Out of interest, how are you with fighting games (Steeet Fighter, Mortal Kombat etc.) and Souls-like games where you have to predict and parry at the correct moment?
I never got into fighting games outside of Bushido Blade which I think translated quite well in my domination of Souls-like games. Domination is an exaggeration. I don't feel like I'm particularly good at those games, but I don't think they are nearly as difficult as the reputation conveys. It took me fewer than a dozen tries to kill Malenia in Elden Ring and most of the bosses I was able to kill in the first or second run.
On the other hand I had a hell of a time getting used to the parry sequences in Expedition 33. It felt at times like they were intentionally trying to fool me into parrying at the wrong times based on visual cues. Which... they were. The auditory cues were more reliable and once I got used to that I breezed through the rest of the game.
I ask because FPS gameplay contains a whole host of different skills, including the precision of your movements, the ability to accurately predict and track the enemy’s position on screen, as well as your reaction times, sequencing movements and so on. Potentially you could be exceptionally good at some of these and unusually bad at others and still emerge as a good FPS player.
Fighting games are a bit more pure, leaning more heavily on reaction times, timing and sequencing of moves.
Recent understanding of dyslexia is that it’s actually a kind of sequencing problem in the brain. I wonder if this is more descriptive of the issues faced by ADHDers?
I wonder now if I tended to avoid those more frenetic fighting games because to your point it becomes reaction, rection, rection. It's almost constant throughout a fight to the point where it looks like button mashing to the uninitiated. If my reaction times are a more limited pool, I could see them getting exhausted in a fast fighting game where as something like Bushido Blade just needs those great reflexes for a couple exchanges. Similar in FPS where you can balance reactions and game sense. Even Elden Ring boss fights aren't as crazy as a Tekken match against a skilled opponent.