"As it turns out, those boss battles weren't designed at Eidos Montreal, they were outsourced to a studio called Grip Entertainment" -- http://kotaku.com/5841910/those-horribad-deus-ex-human-revol...
http://www.rockpapershotgun.com/2011/09/19/deus-ex-hrs-boss-...
http://www.pcgamer.com/deus-ex-human-revolution-boss-fights-...
I always felt the boss fights were so out of place in DX3 and one cannot solve the game without killing unlike Deus Ex 1 were it is possible to play through without killing a single person!
The Grip Entertainment game AI company has been dissolved to Autodesk as it seems: http://gameware.autodesk.com/news/press/autodesk-acquires-te...
As far as I remember you had to kill Anna Navarre, no?
"As it turns out, those boss battles weren't designed at Eidos Montreal, they were outsourced to a studio called Grip Entertainment" -- http://kotaku.com/5841910/those-horribad-deus-ex-human-revol...
http://www.rockpapershotgun.com/2011/09/19/deus-ex-hrs-boss-...
http://www.pcgamer.com/deus-ex-human-revolution-boss-fights-...
I always felt the boss fights were so out of place in DX3 and one cannot solve the game without killing unlike Deus Ex 1 were it is possible to play through without killing a single person!
The Grip Entertainment game AI company has been dissolved to Autodesk as it seems: http://gameware.autodesk.com/news/press/autodesk-acquires-te...